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RenderFleetby Indigo Labs
Production guide

Shot-by-shot film

A reference sheet and a voice sample drive every shot, so the whole film re-casts by swapping two inputs. Shots assemble into one cut. Up to 24 of them.

Six of these steps stop for Tariq. Not as a formality — every one of the decisions below has already been taken wrongly by an agent, and three films were rejected over one weekend because of it. You prepare the ask. He rules.
  • 4. ANY WORD OF A SCRIPT — writing one is fine, approving one is not.
  • 5. ANY SETTING OR STAGING — where a scene happens.
  • 6. ANY CASTING — who is in it, what they look like, what they wear.
  • 7. ANY VOICE, including which of Keyon's two clones.
  • 9. ANYTHING BURNED ONTO A FRAME.
  • 11. WHETHER A FINISHED FILM IS GOOD ENOUGH TO SHIP.

0 of 4 steps ready

01. The reference sheet

Four panels on plain white: one head, three bodies with the heads erased. This is what re-casts the whole film later — swap this sheet and every shot recasts without a rewrite.

Attach first, in this order

  1. Decision 5 — ANY SETTING OR STAGING — where a scene happens.
  2. Decision 6 — ANY CASTING — who is in it, what they look like, what they wear.

The prompt

Still needs who, wardrobe, room

Character reference sheet. Four panels on a plain white background: ONE head-and-shoulders panel, and three full-body panels with the heads erased. Same person in every panel, same wardrobe, even flat lighting, no shadows on the background.

WHO: 
WEARING: 

ROOM BIBLE (quoted verbatim on every shot card): 

THIS CARD STOPS FOR A HUMAN:
  5. ANY SETTING OR STAGING — where a scene happens.
  6. ANY CASTING — who is in it, what they look like, what they wear.

— Never describe a real person's face, hair or beard. Clothing only. The likeness comes from the reference sheet, and a written description fights it.
— Erase the heads off the three body panels. Keep exactly ONE head, on one panel. Four heads teach the generator four faces.
— Room bible before any plate. One table naming who sits where, which side the window is, where the lamp is. Every card quotes it verbatim.

The camera moves

Written as slug | what happens, one shot per line. These are read from the renderer itself, so anything listed here is a move it will accept — and anything not listed is a move it rejects after the pod is already running.

still
static — Locked off
push
slow-push — Slow push in
slow-pull — Slow pull back
crash-push — Fast push in
super-push — Super dolly in
yo-yo-zoom — Yo-yo zoom
dolly-zoom — Dolly zoom
orbit
orbit-left — Orbit left
orbit-right — Orbit right
orbit-360 — Full orbit
rise
rise — Crane up
fall — Crane down
track
track-with — Track alongside
handheld
handheld — Handheld
pivot
tilt-up — Tilt up
tilt-down — Tilt down
whip-pan — Whip pan
dutch-angle — Dutch angle
focus
rack-focus — Rack focus
eyes-in — Push to the eye
rig
snorricam — Body-rigged
aerial
aerial-pull — Aerial pullback

Ask ATLAS

It already knows these rules — the character lock, the room lock, one unbroken take, vertical 9:16. Ask it to write a field and it writes it ready to paste, and tells you what is missing first.

Ctrl/Cmd + Enter to send